

- SOUND BLASTER RECON 3D PORT MOVIE
- SOUND BLASTER RECON 3D PORT DRIVERS
- SOUND BLASTER RECON 3D PORT UPDATE
- SOUND BLASTER RECON 3D PORT PRO
Reach has some superior audio IMO, and I know they spent a lot developing the audio. The dimension quality probably is more game dependent. Campaign intro is free of distortion with THX mode on, Heli fly-by is great, positioning is dimensional rather than merely directional.Scout mode is interesting, helps in SWAT to concentrate on footsteps over the rest of the mix.
SOUND BLASTER RECON 3D PORT UPDATE
Not quite natural authority & volume even when turned to max (this was an expected possibility, external amping even from lowly E5 helps) Update : the FiiO E12 or Zigis' Rock 'n Glass tube amp make an even more awesome difference.
SOUND BLASTER RECON 3D PORT MOVIE
"swimming" distortion noise during intro movie of planets, with THX mode on.3 o'clock, 5,6,7, and nine are all distinct I say 5,6, & 7 because you can tell between directly behind as different from slightly to one side. It's all subtle but realistic & more natural sounding. Slight reverb to rear sounds but not like the echo I heard before with my Yamaha receiver's Silent Cinema, there also seems to be some pitch and "EQ" style gain adjustments based on direction. Yielded to someone who joined the fight, amusingly they started fighting amongst eachother.EDIT: my opinion still stands, but I later found that adding an amp helps things sound more lively! 3D positioning and "heft" are ok with this game's somewhat "meek" (IMO) sound effects. Started ye olden bar brawl, used magic to aggro.Listened to conversations and fireplace in a bar (Bruma), sounds accurately tracked around during fast and slow turning.I didn't use either of those two cables, since I already have an adapter to plug in a lapel mic directly into my controller and have my Xbox set to play chat audio through the "speakers." The headphones used for this marathon are the AKG Q701, extremely comfortable and known for having exceptional soundstage and detail. Included in the package were all the necessary cables, including a 2.5mm to 2.5mm cable to connect the Xbox Chat audio to a neat extension cable that organizes all your connections by your seat while reducing clutter between seat & Recon3D to a single, flat, ribbon style cord. Setup was simple, once I figured out the necessity of removing the plastic "globe" covers on the tips of the optical cable. Update: I did a few experiments tweaking the THX settings for optimal results, read my post here for the juicy details. Now, let's run the device through an Xbox 360 gaming marathon to see if all those features add up to a device worth a hoot!
SOUND BLASTER RECON 3D PORT DRIVERS
All sound processing is handled within the Recon3D's hardware (powered by a propriety quad-core CPU), so it doesn't put any "extra" load on your system resources.Īll that was a pretty compelling package with the consideration that this is the only sub-$1000 sound card with native Mac drivers I know of AND spotting a temporary sale price of $69 shipped from J&R.com, I jumped on the sale. The hardware of this device allows connection to Windows & Mac PCs and Playstation 3 via USB, and the Xbox 360 or any other device by a combo Optical Audio/3.5mm-in port.

SOUND BLASTER RECON 3D PORT PRO
It features adjustable "THX TruStudio Pro Surround" processing to replace Creative's precious CMSS-3D, Dolby Digital decoding, a "Scout Mode" to boost tactical sounds amongst the other sound effects, and Crystal Voice on PC. A little intro may help, as this first-impression review is adapted from a thread discussion.Ĭreative's relatively new Recon3D Surround Sound Processor is a USB sound card that's main function is to turn 5.1, 7.1, or PC 3D surround gaming audio into virtual surround for headphones/headsets and near-field PC speakers.
